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Unpacking SafeCast 2.4 | 14 comments | Create New Account
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Unpacking SafeCast 2.4
Authored by: Human on Friday, October 27 2006 @ 03:12 PM CEST
oh i wonder how you can handle int3 in olly if its handled by safedisc process, so process that you dont debug only game, and if you attach to game then safedisc cant attach?
maybe check for example find oep script that doesnt work for sd 4.6 due it skips waiting for safedisc process and then there is nothing to handle nanomites
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