If you have correct key, sections should be decrypted. Probably during runtime when key check is performed. When you reach oep, file should be "full" version.
yes its logic I recovered they
but app after unpacking running in demo mode. Are You ever try to unpack something that? In demo mode I cant save, buttons of save are disabled also options save in menu. I tried EnableMenuItem but without results, I will try also with EnableWindow. Can You give any hints?
OK I resolved this
Haggar maybe You know if there possibility to code inject without unpacking? Because unpackaing apps with arma and enabled nanomites its very hard, arminline not resove all nanos. Or I will must to wait NanoX
There are tutorials for inline patching on ARTEAM. You can patch everything with inline method, but that can be hard, at least for me.
DilloDie can fix all nanomites on later armadillo versions. Maybe few splicing jumps will stay unfixed, armaccess.dll needs to be in same folder, but it works.
I was working on nanomites and I understand them, but it is very hard = impossible to fix them manually. I failed to write script for automating job and I'm not coder.
I tried also dillodie and the same results, but the reason wasnt nano, generally protection, app going crazy after unpacking(very smart trick), after patched some checks app working almost good.
But I was find the easiest way look here
http://forums.accessroot.com/index.php?showtopic=1699&hl=armadillo
loader source code, support asprotect and aramdillo with debug blocker option so it wont be so hard to do
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